Learn Problem Solving

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Since 2013, American and Swedish schools have been systematically integrating Minecraft into their schools, and it is being used around the world to teach science, urban planning and foreign languages.Masses of educational applications and experiences using Minecraft are available on online sites and forums.

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Registration took place during recess, on a first-come-first-served basis and parental consent was compulsory.

Most of the students took four blocks of six weeks of Minecraft during the school year (an equivalent of about six months).

But I’ve learned through my research that many are largely unaware of the enormous educational potential of Minecraft.

Many people also don’t know Minecraft Education Edition was released in the fall of 2016 and this version has been rapidly catching on at schools.

Such supervision would allow them to fully benefit from the incredible potential of this game.

A staff-wielding Arcstrider character takes on foes in Destiny 2.Université de Montréal provides funding as a founding partner of The Conversation CA-FR.AUF (Agence Universitaire de la Francophonie) provides funding as a member of The Conversation FR.We developed a program called Minecraft Master where students had to complete more than 40 different tasks.Tasks were closely linked to the school curriculum; for example, students have to create a navigable map, making use of language, mathematics and spatial design, something we asked them to do with Minecraft. Participation was open to 118 Grade 3 to 6 students in an after-school program based on computers available.Notably, gaming allowed the students to fully engage in activities that were both educational and fun.However, it is important to understand that the use of Minecraft in our context was planned, supported and purposeful.Both parents and teachers can help students find this balance by working together on some rules about technology use.Therefore, it is incumbent on both parents and teachers to structure the use of video games such as Minecraft to ensure that they provide students with appropriate support for the use of educational technologies.Using these various methods allowed substantial data triangulation and validation. The students showed a heightened motivation towards school, stronger computer skills, greater problem-solving skills, expanded reading and writing skills, a development in creativity and autonomy and increased collaboration with classmates.The results of the studies we conducted confirm that Minecraft has real educational value.


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